REG-02 · SeekhoBecho
REG-02 · PROG Act 2025 & Online Games Rules 2026 Compliance Policy

PROG Act 2025 & Online Games Rules 2026 Compliance Policy

RLS Retail Private Limited | SeekhoBecho.com
Plot-76-D, Phase IV, Udyog Vihar, Sector 18, Gurugram, Haryana – 122001 | GSTIN: 06AAJCR4683G1Z3
REG-02v1.0May 2026Regulatory CompliancePROG Act 2025Online Games Rules 2026OGAI RegulatorSkill-Based
Policy REG-02 — PROG Act 2025 & Online Games Rules 2026 Compliance Policy | Operationalises SeekhoBecho's compliance with the Promotion and Regulation of Online Gaming Act, 2025 (PROG Act 2025) and Online Games Rules, 2026 — India's first uniform online gaming law effective 1 May 2026. Establishes SeekhoBecho's classification as Online Social Games platform (Pearls non-convertible, no money-game elements), OGAI coordination framework, player protection measures, mandatory disclosures, and audit obligations. This Policy is the operational backbone of SeekhoBecho's continued legal operation in India.

SECTION 1 — REGULATORY FRAMEWORK

ElementDetail
Primary StatutePromotion and Regulation of Online Gaming Act, 2025 ("PROG Act 2025")
Subordinate LegislationOnline Games Rules, 2026 — effective 1 May 2026
Issuing MinistryMinistry of Electronics & Information Technology (MeitY), Government of India
RegulatorOnline Gaming Authority of India ("OGAI") — established under PROG Act 2025
Industry Self-RegulationSelf-Regulatory Bodies (SRBs) — recognised by OGAI
Applicable toAny entity offering "Online Games" accessible to persons in India — regardless of where the entity is located
Effective From1 May 2026 (Online Games Rules 2026 operative date)
SeekhoBecho PositionOnline Social Games platform — Pearls non-convertible to money; full compliance with PROG Act 2025 obligations
CoordinationOperates alongside DPDP Act 2023 (REG-03), IT Act 2000 + IT Rules 2021 (REG-04), Consumer Protection Act 2019, BNS 2023, RBI regulations

SECTION 2 — SEEKHOBECHO CLASSIFICATION & STATUTORY POSITION

Under PROG Act 2025, online games are classified into three categories. SeekhoBecho falls strictly within the "Online Social Games" category — fully legal, regulated, and operational.

CategoryDefinitionSeekhoBecho?
Online Money GamesGames where users stake/deposit money or its equivalent (coins/tokens convertible to money) with expectation of monetary winnings dependent on game outcome — PROHIBITED under PROG Act 2025NO — SeekhoBecho is NOT an Online Money Game platform
E-SportsCompetitive video gaming as a sport — legal; recognised; OGAI registration where applicablePartial — SeekhoBecho's competitive elements (Selling League, Vyapar Championship) operate as legitimate skill-based competitions
Online Social GamesGames for entertainment, skill-development, learning, social engagement — NO money-game characteristics; tokens/points NOT convertible to cash; legal under PROG Act 2025YES — SeekhoBecho is an Online Social Games platform
SeekhoBecho's Legal Foundation: Pearls are non-monetary internal platform units (Policies 20.0, 21.0, 22.0). Pearls have NO cash conversion, NO legal tender status, NO RBI Payment & Settlement Systems Act 2007 classification. All games on SeekhoBecho are skill-based per Policy 17.0 — Skill-Based Gaming Declaration. This positioning is fully consistent with PROG Act 2025's Online Social Games category and is the foundation of SeekhoBecho's compliant operation.

SECTION 3 — THREE-CATEGORY CLASSIFICATION DETAILED

AspectOnline Money Games (BANNED)E-Sports (LEGAL)Online Social Games (LEGAL)
Money StakeYes — direct cash or convertible tokensEntry fees permitted for tournamentsNo money stake
Cash WinningsYes — primary featurePrize money from sponsors/organisersNo cash winnings; prizes via promotional rewards only
Token ConvertibilityYes — convertible to cashN/A typicallyStrictly NON-convertible
Outcome DeterminantChance OR skill — both banned if money-gameSkillSkill / entertainment / learning
ExamplesReal-money poker, fantasy money games, online rummy/poker for stakeCounter-Strike tournaments, BGMI competitive, Valorant championshipsSeekhoBecho-style learning + skill games, Candy Crush, mobile word games
Regulatory TreatmentBANNED — Section 4 PROG Act 2025Permitted with OGAI compliancePermitted with disclosure + compliance
Player ProtectionN/A (banned)Yes — requiredYes — required (this Policy)
OGAI RegistrationN/A (banned)For tournament organisersVoluntary at threshold (Policy 140.0)

SECTION 4 — ONLINE MONEY GAMES BAN — STRICT NON-EXPOSURE

PROG Act 2025 Section 4 explicitly prohibits the offering, operation, advertising, promotion, or facilitation of Online Money Games to persons in India. Penalties include severe fines (up to INR 1 crore for each violation), imprisonment up to 3 years for repeat offenders, and platform/app blocking.

SeekhoBecho's Zero-Exposure Position: SeekhoBecho takes EXTREME care to ensure NO operational element constitutes an Online Money Game. All design decisions, product features, and Pearl economy mechanics are scrutinised against this standard.

Specific non-exposure safeguards:

  • Pearls have NO cash conversion mechanism — never have, never will
  • No Pearl-to-bank-transfer feature, no Pearl-to-UPI feature, no Pearl-to-wallet feature
  • Pearls earned from gaming or contests cannot be converted to cash through ANY mechanism — direct or indirect
  • MahaJackpot entry is activity-based only (subscription, level progression, streaks) — NOT paid Pearl entry per Memory Rules
  • 1v1 Skill Challenge "Entry: 500 Pearls / Winner Prize: 800 Pearls" — language carefully chosen to avoid stake/winnings money-game terminology
  • Promotional cash prizes (Selling League INR 50K, Vyapar Championship INR 5L) sourced from subscription revenue, NOT from user-paid Pearl pool — Consumer Protection Act 2019 promotional contests
  • No "match-fixing", no "real-money fantasy sport", no "betting odds" elements
  • No prediction-market features tied to financial outcomes
  • No cryptocurrency / token economy elements
  • Marketing copy explicitly avoids "Earn Money", "Income Guaranteed", "Win Cash" language per memory rules
  • Internal compliance review of any new gaming feature before launch — Founder + Legal sign-off mandatory
  • External legal opinion obtained annually confirming non-Money-Game positioning
  • Disclosures across all user-facing surfaces clarifying Pearl status

SECTION 5 — OGAI REGULATOR COORDINATION

ElementDetail
Online Gaming Authority of India (OGAI)Statutory regulator under PROG Act 2025; supervises industry compliance; issues guidelines, advisories, and enforcement orders
SeekhoBecho Registration StatusOnline Social Games operate with disclosure obligations; full OGAI registration triggered at user/revenue thresholds — Policy 140.0 governs voluntary registration at 500+ subscriber threshold
Mandatory Disclosures to OGAIAnnual Compliance Report; Player Protection Audit Summary; Material Game Changes Notification; Grievance Statistics; Breach/Incident Reports
OGAI Inquiry CooperationDesignated OGAI Compliance Liaison Officer; standard 7-day response timeline; document production within 15 days
Self-Regulatory Body (SRB)SeekhoBecho will join recognised SRB upon OGAI recognition; SRB membership creates additional compliance layer + collective industry voice
Disclosure of Senior PersonsFounder/Director details, Compliance Officer, Grievance Officer disclosed to OGAI per Online Games Rules 2026 Schedule
Material Change NotificationMaterial business/operational changes notified to OGAI within 30 days — new game launches, ownership changes, foreign investment changes
Cross-Border CoordinationFor users accessing SeekhoBecho from outside India, applicable jurisdictional rules respected; OGAI is regulator-of-record for India operations
Public Disclosures RequiredOGAI compliance status, Grievance Officer details, complaint statistics — published on SeekhoBecho website per Online Games Rules 2026

SECTION 6 — MANDATORY USER DISCLOSURES

Online Games Rules 2026 mandate specific disclosures to users — SeekhoBecho operationalises these across in-app surfaces, T&C, Privacy Policy, and individual game rules.

DisclosureLocationFrequency
Game Classification (Online Social Game)Footer of every game screen; T&C Section 1; About pagePersistent
Pearl Non-ConvertibilityWallet screen; Recharge flow; T&C; Pearl Economy Policy 20.0Persistent + at every Recharge
Skill-Based NatureGame rules page; Policy 17.0 referencePer game launch
No Cash ConversionPearl wallet; subscription pages; redemption pagesPersistent
Self-Exclusion ToolsSettings → Responsible Gaming; in-app remindersAvailable on demand
Time Spent IndicatorPeriodic session-time remindersEvery 60 minutes of active play
Spending IndicatorMonthly Pearl recharge total visible in walletContinuous
Age Restriction NoticeApp store description; signup flow; Policy 138.0 referenceAt every signup
Grievance Officer ContactFooter of every page; T&C; Privacy PolicyPersistent
OGAI Status (post-registration)About page; T&C footerPersistent if applicable
Operator IdentityAbout page — RLS Retail Pvt. Ltd. CIN, address, GSTINPersistent
Risk Acknowledgement at OnboardingSignup consent; T&C acceptanceOne-time at signup

SECTION 7 — PLAYER PROTECTION MEASURES

Online Games Rules 2026 require platforms to implement player protection measures — even for non-money games, given engagement and addiction concerns.

  • Self-Exclusion Tools: Users may self-exclude for 24 hours / 7 days / 30 days / permanent — Settings → Responsible Gaming. Exclusion is immediately effective; cannot be reversed during exclusion period.
  • Time Limits: Daily play-time limits user-settable (default suggested: 2 hours/day); platform enforces with hard stop and re-entry only next calendar day.
  • Spending Limits: Monthly Pearl Recharge limits user-settable; default suggested cap of INR 5,000/month for entry-level users; limit can be increased only with 48-hour cooling-off period.
  • Reality Checks: In-app reminders every 60 minutes of continuous play: "You've been playing for 1 hour. Take a break?" + visible session-time counter.
  • Loss Streak Protection: If user loses 5+ consecutive 1v1 Skill Challenges in a single session, system prompts a "Take a break" message and offers 30-min cool-down.
  • Underage Strict Exclusion: Policy 138.0 — under-18 strictly excluded; KYC verification at signup; suspected underage accounts immediately frozen pending verification.
  • Vulnerable User Indicators: Trust & Safety team trained to identify behavioural patterns suggesting problematic engagement; outreach with help resources.
  • Help Resources: In-app links to recognised behavioural health resources (NIMHANS helpline, iCALL, Vandrevala Foundation); discrete access without stigma.
  • Periodic User Wellbeing Surveys: Anonymous user surveys quarterly to assess platform impact on user wellbeing.
  • No Targeting of Vulnerable Users: Marketing automation excludes users showing problematic-engagement signals from upsell campaigns.
  • Cool-Down Periods: After significant loss events or extended sessions, system-suggested cool-down breaks.
  • Family Account Linking (Future): Optional family-account oversight feature for users who consent to family-member monitoring.

SECTION 8 — KYC & AGE VERIFICATION

StageVerificationStandard
Signup — BasicMobile OTP + Email verificationMandatory at first signup
Age Verification — At SignupDate of birth declaration + Aadhaar OTP age verificationStrict — Policy 138.0 minors excluded
KYC — Standard TierPAN + Aadhaar verification for prize-eligible usersBefore first prize >INR 5,000
KYC — Enhanced TierVideo KYC + bank account verification for higher prize tiersBefore prizes >INR 50,000 (e.g., Selling League, Vyapar Championship)
Repeat VerificationAnnual KYC refresh for active usersAnnually
Suspicious Pattern VerificationRe-verification triggered by unusual activity, multi-account suspicion (PI-01), or law enforcement requestsAs required
Underage SuspicionImmediate freeze + enhanced age verification + parental contact if confirmed underagePer Policy 138.0
Verification Documents Retention7 years per statutory + Online Games Rules 2026 + audit requirementsPer DPDP Act 2023 (REG-03) handling
Aadhaar UseUIDAI-authorised flows only; Virtual ID (VID) preferred; Aadhaar number masked in displayAadhaar Act 2016 compliant
Cross-Verification with PAN-NSDL / NPCI / UIDAIAuthorised KYC vendor used; vendor compliance audited annuallyPer RBI / SEBI / UIDAI vendor guidelines

SECTION 9 — SKILL-BASED GAME DEFENCE & SUBSTANTIATION

While SeekhoBecho's Online Social Games classification (Pearls non-convertible) provides the primary statutory defence, skill-based positioning provides secondary defence under the Public Gambling Act 1867 and Supreme Court jurisprudence.

  • Each game on SeekhoBecho substantiated as skill-based — outcome materially determined by user skill, knowledge, timing, strategy, engagement
  • Supreme Court jurisprudence: K.R. Lakshmanan v. State of Tamil Nadu (1996) — games of skill protected from gambling characterisation
  • State High Court rulings recognising rummy, fantasy sports, certain card games as skill-predominant
  • SeekhoBecho's specific games designed and documented as skill-predominant per Policy 17.0
  • Game design documentation maintained showing skill-element analysis for each game
  • External legal opinion on skill-classification for each material game category
  • RNG (Random Number Generator) elements minimised; where present, RNG audited by certified labs
  • Tournament structure analysed for skill-determinant brackets (better players consistently rank higher)
  • Player skill ratings, leaderboards, certificate tiers (Silver/Gold/Platinum/Elite) demonstrate skill-progression
  • Knowledge Quiz League course-linked, demonstrating educational/skill nature
  • Annual skill-game audit by independent expert (statistical analysis of player performance distribution)
  • State-level legal compliance monitored — some states (Telangana, Andhra Pradesh, Tamil Nadu, Karnataka) have additional restrictions even on skill games; SeekhoBecho operates within state-specific limits where applicable

SECTION 10 — GRIEVANCE & REPORTING MECHANISMS

ElementDetail
Grievance OfficerDesignated under IT Rules 2021 + Online Games Rules 2026 — grievance@seekhobecho.com
Grievance Officer DisclosureName, contact, working hours published on SeekhoBecho website and in-app
Grievance Response TimeAcknowledgement within 24 hours; resolution within 15 days per IT Rules 2021 (matched by Online Games Rules 2026)
Escalation to OGAIUsers unsatisfied with SeekhoBecho resolution may escalate to OGAI per Online Games Rules 2026 procedure
Self-Regulatory Body EscalationIf SeekhoBecho is SRB member, additional escalation tier available
Grievance Categories TrackedPayment issues (PI-03), game disputes (PI-02), account recovery (PI-04), impersonation (PI-05), data privacy (REG-03), gambling-related concerns (this Policy), addiction concerns (Section 7), other
Public ReportingAggregate grievance statistics published quarterly per Online Games Rules 2026
Internal Reporting ChannelEmployees may report regulatory concerns to compliance@seekhobecho.com; Whistleblower protections applicable
Law Enforcement CoordinationNodal Officer designated for police/cybercrime coordination; preserve evidence on lawful request; cooperate with valid orders
Annual Compliance ReportComprehensive annual report to OGAI covering: grievance statistics, audit outcomes, player protection metrics, breach incidents, material changes

SECTION 11 — AUDIT & RECORD-KEEPING

  • Game logs: All game-play events logged — start, in-game decisions, outcomes, time stamps; retained 3 years
  • Transaction logs: All Pearl Recharge, Earn, Spend, Redemption events logged with transaction IDs; retained 7 years per Income Tax + GST requirements
  • KYC records: Aadhaar verification logs, PAN match logs, video KYC frames (90 days raw; verification decision permanent); retained per DPDP Act 2023
  • Grievance logs: All user complaints, internal tickets, resolutions; retained 7 years
  • Investigation logs: PI-01, PI-02, PI-03, PI-04, PI-05 investigation records; 7 years
  • Audit trail of game design changes — version control of game rules, mechanics, payout structures
  • Annual independent audit by certified gaming/regulatory auditor — covers compliance, financials, player protection, technical fairness
  • External legal opinion annually — confirming PROG Act 2025 + Online Games Rules 2026 compliance and Pearl non-convertibility
  • OGAI inspection cooperation — documents production on lawful request
  • Trade secret protection — sensitive game-design IP protected; sanitised documents shared with regulators where permitted
  • System security audits — annual penetration testing + DPDP-aligned security review
  • Backup & disaster recovery — encrypted off-site backups; tested annually

SECTION 12 — PENALTIES & ENFORCEMENT EXPOSURE

Violation TypePenalty (PROG Act 2025 + Online Games Rules 2026)
Operating Online Money Game (BANNED activity)Fine up to INR 1 crore per violation + imprisonment up to 3 years for repeat offence + platform/app blocking
Operating without OGAI registration when requiredFine + operational suspension; reputational damage
False / misleading user disclosuresFine; consumer protection action; civil suits by affected users
Player protection measure failuresFine; mandatory corrective action; reputational damage
Grievance Officer non-disclosure / non-responseFine; intermediary safe-harbor exposure under IT Act 2000 (REG-04)
KYC failuresFine; operational suspension; civil exposure
Annual report non-filingFine; potential operational suspension
Material change non-notificationFine; OGAI displeasure affecting future approvals
Data breach (also DPDP exposure)DPDP penalty up to INR 250 crore + PROG Act penalties
Cooperation failures with OGAI inspectionsAggravated penalties; potential operational restrictions
SeekhoBecho's Risk Posture: ZERO tolerance for any operational element that could be characterised as Online Money Game. Continuous internal compliance review. External legal review of new features. Founder + Legal sign-off mandatory for material changes affecting gaming/Pearl mechanics.

SECTION 13 — GOVERNING LAW & GENERAL PROVISIONS

  • Governing Law: Laws of India — primarily PROG Act 2025, Online Games Rules 2026
  • Coordination with Other Statutes: DPDP Act 2023, IT Act 2000, IT Rules 2021, Consumer Protection Act 2019, BNS 2023, RBI PSS Act 2007, Aadhaar Act 2016, CGST Act 2017, Income Tax Act 1961
  • Jurisdiction: Courts of Gurugram, Haryana — exclusive (subject to OGAI / Tribunal jurisdiction for regulator-specific matters)
  • Modifications: This Policy may be modified at any time to reflect regulatory developments; published with effective date
  • Severability: Invalid provisions severable; remainder survives
  • Survival: Compliance obligations survive user account termination; data retention obligations continue per statutory timelines
  • Coordination Policies: REG-01 (Master Regulatory), REG-03 (DPDP), REG-04 (IT Act/IT Rules), Policies 17.0-23.0 (Gaming Master), Policies 105.0 (Regulatory Compliance Policy), 140.0 (OGAI Registration Disclosure)
  • Founder + Legal Sign-Off: Required for all material PROG Act-related decisions
  • External Counsel: Annual specialist review by online-gaming / regulatory counsel
  • Training: Internal personnel trained on PROG Act 2025 + Online Games Rules 2026 implications

Contact: support@seekhobecho.com | compliance@seekhobecho.com | grievance@seekhobecho.com | privacy@seekhobecho.com | Legal Basis: PROG Act 2025, Online Games Rules 2026, DPDP Act 2023, IT Act 2000, IT Rules 2021, Consumer Protection Act 2019, BNS 2023, RBI Payment & Settlement Systems Act 2007, Aadhaar Act 2016, Public Gambling Act 1867, CGST Act 2017, Income Tax Act 1961, Indian Contract Act 1872, Arbitration & Conciliation Act 1996 | Arbitration Seat: Gurugram, Haryana

SeekhoBecho.com — REG-02 v1.0 — PROG Act 2025 & Online Games Rules 2026 Compliance Policy | RLS Retail Private Limited | Gurugram, Haryana | 2026 compliance@seekhobecho.com | grievance@seekhobecho.com | support@seekhobecho.com | privacy@seekhobecho.com